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If you have any additions, corrections, ideas, or bug reports please stop by the Builder Academy at telnet://tbamud.com:9091 or email rumble@tbamud.com – Rumble

                        Compiling tbaMUD
              under Microsoft Windows using CygWin Originally by: Jeremy Elson, David Goldstein, Tony Robbins, and George Greer.

tbaMUD compiles under Cygwin without needing any special modifications. This free pseudo-Unix environment for Windows includes the “bash” shell, gcc, and a full set of programs and libraries for Windows users to compile and run programs from source code intended for Unix. It can be downloaded from: http://cygwin.com/

Compiling tbaMUD under Cygwin is basically the same as it would be under another form of Unix:

1) Download from: http://cygwin.com/setup.exe Select open. Install from Internet. Choose a root directory, I use C:
Select “just me” “Unix / binary” Select a local package directory, I use C:\WINDOWS\Temp Leave Direct Connection selected. Choose a download site. You can either click the “circular arrow” next to All to install the whole thing (it lags a bit, wait for it) or leave default and add the necessary packages yourself by expanding devel and adding: autoconf, gcc, make, and patchutils (choose the first one of each). The all option requires broadband and at least an hour to download. It will automatically install once complete, just follow the prompts.

2) Download the latest version of tbaMUD from http://tbamud.com Create an account on tbamud.com as it will be a great resource for any problems that you encounter. Once you download and uncompress tbaMUD (I use winRAR) read through the /doc directory.

3) Start the Cygwin “bash” shell by double clicking the Cygwin Icon. This will open a telnet looking window that mimics a *nix server where you can run the MUD. Go to the directory where you extracted tbaMUD by using the “cd” change directory command and “dir” directory listing to find the correct files. For example “C:\tbaMUD”. “cd c:/tbaMUD” then “dir” to list the files. You should see one called configure. DO NOT go into the SRC directory yet.

4) Run the configure script by typing “./configure”. This will automatically detect what programs and library functions are available, and create the files “Makefile” and “conf.h” based on the results.

If you get complaints from bash that it will not run the configure script either because it cannot find it or because it claims the file is not an executable, you can also try “sh configure”, “sh ./configure”, “bash configure” and “bash ./configure” until one of them works.

5) NOW change to the /tbaMUD/src directory “cd src”, and type “make”, and watch tbaMUD and the additional utilities included in the tbaMUD distribution automatically being compiled and placed in /tbaMUD/bin.

6) Go back to /tbaMUD, and run the MUD either directly by typing “bin/circle”, or by using the “./autorun &” script. The & makes it run in the background.

7) Start a telnet program. Open a connection to your own machine “localhost” on port 4000. You should see the MUD’s login screen welcoming you. The first person to login will be promoted to IMP.

If you have problems, read this document again. Most questions are answered in the documentation or at http://tbamud.com. If you are still having problems feel free to stop by The Builder Academy for assistance.

It really can not be stressed enough: READ EVERYTHING.

OPTIONAL: Make the following change to src/Makefile.in to make copyover work:

--- Makefile.in.old 2007-02-26 05:52:19.000000000 +0100
+++ Makefile.in     2007-03-26 17:21:56.000000000 +0200
@@ -61,6 +61,8 @@ circle:
        $(MAKE) $(BINDIR)/circle

 $(BINDIR)/circle : $(OBJFILES)
+       @-rm $(BINDIR)/circleold.exe
+       @-mv $(BINDIR)/circle.exe $(BINDIR)/circleold.exe
        $(CC) -o $(BINDIR)/circle $(PROFILE) $(OBJFILES) $(LIBS)

 clean:

The above is a “patch” file. All you need to do is add the two lines with the +’s to your file Makefile.in (but delete the +’s). If you are still confused check out these links on how to patch: http://www.circlemud.org/cdp/wtfaq/handpatch.html http://cwg.lazuras.org/modules.php?name=Forums&file=viewtopic&t=757