deva.cloud

             Compiling CircleMUD under Microsoft Windows 95
                 using Microsoft Visual C++ 6.0 w/SP2

The following information is from Michael Robinson. You can contact Mike at chevy67ss@geocities.com. [1]

Compiling with MS Visual C++ 6.0:

  1. In the src directory, rename conf.h.win to conf.h.

  2. Go to File|New… Create a new workspace called circle. Put the root directory path into the location field.

  3. Go to File|New… Create a new Win32 Console Application called circle and click to add it to the current workspace. Chose an empty console.

  4. In fileview, right-click circle files, and click Add Files to Project… Select all of the .c files in the src directory.

  5. Expand the plus sign of Circle files, right-click the headers Folder, and click Add Files to Folder… Select all of the .h files in the src directory.

  6. Right-click “Circle files”, click settings…, and change settings to all configurations.

  7. Click the Link tab and add wsock32.lib to end of the Object/Library modules list.

  8. Save the workspace.

  9. Choose Build Build circle.exe.
  10. Move the circle.exe file from the circle\debug directory to the root directory.

=========

[1] - This appears (by ‘diff’) to be based on the README.MSVC5 document by Rob Baumstark from http://www.connect.ab.ca/~rbmstrk/. You can contact Rob at his shirak@connect.ab.ca e-mail address.

George Greer